1/13/2024 0 Comments Transistor game rating![]() ![]() Independently, several citizens of Cloudbank grew tired of living in the constant flux of the simulated city. Here is a brief account of the story, as I understand it. And this isn’t a matter of being unacquainted with the game’s background I’ve read every word in the terminals, function biographies, and limiter logs twice over (while playing through the campaign, and while playing through New Game +). Even ambiguities are welcome, provided they do not become a crutch or seem like careless omissions. Mysteries are welcome, but not if they’re never resolved. ![]() But here it is: the plot details of Transistor either do not fit together or are not sufficiently communicated to the player.Īt moments when there are potential gaps and complications, Transistor opts for mystery over clarity. It is a complaint that I feel bad making, because this game does with its narrative so much more and so much better than many other titles. ![]() Yes, the one complaint that I might have about Transistor (and it is a complaint I also had for Bastion, though to a much lesser extent) pertains to the game’s story. But in both cases the series of events leading up to the end of the world (and so leading up to the start of the game) is not easily discerned-which, in the oft-dense RPG genre, is saying something. And I’ve loved this aesthetic decision in both cases. Each of their wildly successful indie titles, Bastion and Transistor, has presented a vividly imagined world right around the moment of its ultimate demise (the world of Pyre had better watch its back). And not just to the ending of games, but to the ending of worlds. Supergiant Games has an attraction to endings. But the least boring thing for me to do, I feel, is to discuss the one area of the game that I am inclined to critique: Transistor‘s presentation of its plot. It would be slightly less boring for me to defend Transistor‘s much-maligned brevity in the same spirit as I have defended other cheap, brief indie campaigns, even though I clearly would be willing to defend it. It would be boring for me to simply say that Supergiant Games’ Transistor is a gorgeous-looking, wonderfully designed, mechanically fun, and brilliantly soundtracked title, even though all of that is true. ![]()
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